Probably would've turned out to be another reset anyhow. Even if it's one where the crew remember everything, while history shifts to a non-TCW state around them.Although 'Storm Front' ended with everything that had happened still having done so, given the NX-01 was basically launched before she was supposed to, as a consequence of the TCW ultimately.It could've flared up again later on maybe. If only to involve Future Guy and compared to the Sphere Builders and Na'kuhl, that person's aim seemed more subtle than universal destruction.
Like he needed certain aspects of pre-Federation history to remain unaltered. Click to expand.Future guy was 'probably a Romulan' who was 'instigating things' (presumably toward the earth/Romulan war) according to TPTB. I agree it sucks mightily that we never learned that, or his motivations, during the show. I actually liked the TCW, but I'd love to know why Daniels always needed Enterprise's help to do anything, when he had such power to move people and whole starships through time and space.The recent novel Star Trek: Department of Temporal Investgations: Watching the Clock (some title, eh?) supposedly wraps up the TCW, reveals who Future Guy is and ties up lots of Trek's unexplained temporal anomalies (explaining them as byproducts of the TCW). It's set in 2382, after Nemesis but before STXI's supernova.
There hasn't been a single Star Trek series yet, where the showrunners had the slightest idea where they going to take their premise. That would be Babylon 5, barring miraculously well-panned out adjustments, dealing with cast changes and studio meddling.They all winged it. Even after imploding Vulcan, the new custodians of the franchise likely have no strong direction to go in. Besides completely ignoring it and pretending they're making TOS all over again. I mean Vulcan might restored in a jokey time-wimey pre-title sequence or maybe, come back to haunt them in some way through a new villain that situation created.It's clear the Temporal Cold War wasn't where the heart of Enterprise lay. That was a whole damn different series idea in itself, which is almost a logical follow-up to Voyager - the franchise having done known and unknown space - next stop, a show about a time agency going to different centuries each week.The idea of a single individual or race, meddling with the 22nd Century, sort of appealled to me.
I thought Future Guy should have been identified and connected to something important in that era. Yes, he's in the 29th Century and yes, it's going to be convoluted to do. But Archer was taken to a point even further ahead with disasterous results - so FG can still be basically anyone from any time. Take 'Storm Front, Part II' and his objective had apparently extended to sending Silik to get him the ability to time-travel. You can satisifactory play with the audience and throw red herrings out there, about who the real enemy is. But not really with a widespread war, with different fractions all having shadowy deep throat guys all handing out futuristic advantages to their contemporary allies. There's no way to ever fully explore that idea and have it mean anything to Enterprise characters.
They should come first, despite accusations of 'SuperArcher' or too much history revolving around the one crew or characters they meet. If a prequel can't be about fuss being made over pivotal and landmark events, then it's not fulfilling the premise. I knew before the series debuted that the time travel storyline was a baaad idea. Time travel is probably the hardest of all sci fi ideas to do well, particularly in a TV format, where planning things out in advance is difficult or impossible.
If you're JMS and have total control over everything, great. But that situation is rare.Instead, since I knew there was no way they would plan everything out in advance, that it would all founder on illogic. The only way to avoid the illogic was to remove logic from the story altogether by not telling us the rules of time travel or the Temporal Cold War. Who are the players? What do they want?
What are they able to do and not able to do?Notice how we never got clear answers to any of that? That was intentional. Clear answers would require clear story logic and that would require that the whole story be planned out in advance in enough detail that nobody could say, 'why didn't character X do Y in the first episode to solve problem Z that showed up in season five?' And that was never going to happen on a TV show. So the time travel story should never have been attempted. Hp envy 4520 printer ink cartridges problem.
It works only if you are JMS and have total control and a maniacal attention to detail, or if the time travel is relegated to the episodic format.B&B would have had to explain all this to the pinheads at UPN, who probably would have tuned out since it's all too complicated for their tiny little brains. To make the best of a bad situation, they could have developed very restrictive rules about what temporal cold warriors can and can't do. Box the players in, and then tell us the rules.
That can be interesting in its own right.The rules of time travel in Star Trek have never been consistent, so inventing new rules is perfectly kosher. Maybe the new rules are the only way to play with the timeline that doesn't cause the universe to blow up, or whatever.Giving fictional characters total freedom is bad for drama. Boxing them in and limiting their options intensifies the conflict and makes it easy to follow - they can only do X, Y and Z, so we have a chance of understanding what the consequences of each of those might be, forming theories on which option is the best, and being interested in seeing the consequences of them picking 'rightly' or 'wrongly.' If their options are infinite or operate under unknown rules, we can't play along and become bored and disconnected. Click to expand.Bingo. A real prequel would have allowed the show to be more relatable to non-fans (characters who aren't perfect and evolved, a more dangerous galaxy filled with powerful aliens vs.
Underdog Earth) and more interesting to fans (actually depicting in a believable way how the Federation might have been formed and how the Earth-Romulan War happened).If all UPN wanted was an escape hatch to the future, the Temporal Cold War was total overkill. Why not just have a plotline where the Romulans seem to be developing some scary ultimate weapon that lets them travel to the future? They don't have to be able to do that. Just the threat of it could set a plotline in motion where Archer et al must stop them.Then, if the prequel premise really does flop after having been given a serious try, you could have a season ending cliffhanger where the Enterprise crew unexpectedly activates the doohickey and ends up in the 23rd C, with no way back.
There's no reason that the doohickey needs to work until UPN orders the premise to be changed. Click to expand.
Yes, they were. Daniels briefly showed Archer the 26th Century, and the Battle of Procyon 5 from a window aboard the U.S.S. The Federation drove them back into their transdimensional realm, and so they eventually retaliated with a plan to transform the Delphic Expanse to suit them and then expand it, wiping out future Federation races around in the 22nd Century. While also manipulating one of the native group of species - the Xindi, to strike at Earth as an opening salvo. Actually, not just future Federation races but any of those nearby in the Alpha/Beta Quadrants. Given that in 'Home', Soval admits he was mistaken in opposing Enterprise's mission in the Expanse, because it would someday have reached Vulcan.It also explains Future Guy's sudden change of tactic - going from meddling in Suliban, Klingon and Earth affairs - to motivated self interest.
Wherever and whoever he is, he could wake up the next day, look out his 29th Century window and find his homeworld in ruins, the Expanse lighting up the night sky. It's needlessly over complicated really. The Temporal Cold War. As much I like certain aspects of it.
I'm currently going through a watch of all the series and movies in order, and realized something that I found somewhat surprising: Whilst I don't consider Enterprise to be the best Trek series (but certainly not the worst!), it's definitely the most rewatchable.If I compare it to, say TOS; it doesn't have the fiercely inventive spirit of that series, but I don't dread the many (imho) collosal duds that TOS had. Nor does it require me to keep track of the many characters and plots of DS9, which often means I can't easily just dip in and out of that show.I don't mean to damn with faint praise, because I think Enterprise has a great, positive vibe to it, a likeable cast, great ship, and some great adventure stories. I guess what I'm trying to say is that it occupies a happy medium that means that if I just fancy an episode of Star Trek one evening, Enterprise is my go-to show. Don't know where else to post my random thoughts, but I am about to start an Enterprise rewatch (in some cases, mostly for the first time). I am more convinced then ever, and my mindset going in, is, there was an original timeline before any time travel shenanigans/temporal cold war nonsense or Borg interference, that led to TOS. This entire series sets the stage for the Disco updates, and the Temporal Crimes Unit was actually just another shady Section 31 operation from the future.
I know this takes away the beauty shots of 'In a Mirror Darkly,' but those scenes and that ship should look like the Discoprise. Enterprise rewrote the timeline. Don't know where else to post my random thoughts, but I am about to start an Enterprise rewatch (in some cases, mostly for the first time). I am more convinced then ever, and my mindset going in, is, there was an original timeline before any time travel shenanigans/temporal cold war nonsense or Borg interference, that led to TOS.
This entire series sets the stage for the Disco updates, and the Temporal Crimes Unit was actually just another shady Section 31 operation from the future. I know this takes away the beauty shots of 'In a Mirror Darkly,' but those scenes and that ship should look like the Discoprise. Enterprise rewrote the timeline. Click to expand.I don't tend to get too picky about timeline consistency, but it was nevertheless quite striking to me how Discovery's Enterprise looks like a plausible descendent from the nx-01. I think I read somewhere that this was intended by the the DSC ship designers.One of the things I quite liked about Enterprise was the Temporal Cold War plotline, and I often end up watching episodes like Cold Front and Future Tense again. The execution of the TCW was a bit mixed, but it connected the series to a wider universe, and like you say, gives viewers some wiggle room if they're bothered by the visual inconsistencies.Have fun rewatching Enterprise! For me it has almost no rewatch value primarily because I despise Archer which is too bad because I've liked Scott Bakula since Quantum Leap but Archer is such an arrogant moron who acts without considering alien customs or anything beyond his own values that it becomes almost impossible for me to enjoy the episodes which aren't even that great for the most part even without the Archer factor.The series features some great episodes, it's not all bad but not nearly enough to give the entire show rewatch value imo.
For me it has almost no rewatch value primarily because I despise Archer which is too bad because I've liked Scott Bakula since Quantum Leap but Archer is such an arrogant moron who acts without considering alien customs or anything beyond his own values that it becomes almost impossible for me to enjoy the episodes which aren't even that great for the most part even without the Archer factor.The series features some great episodes, it's not all bad but not nearly enough to give the entire show rewatch value imo.
Cold War Movie
E:TCW MEDIA RELEASE 14-Another month passed, which means that it is time to send off the usual monthly Enterprise: Temporal Cold War Media Release.Right now, we are working at full speed to get the Enterprise NX-01 combat-ready. Although we work at a reasonable rate, there is still much work to be done.
Right now, the whole team concentrates on the Teaser Demo and on its content. One such 'content' is the dry dock, where the demo will take place:would also like to show our current progress with the Warp-Speed Effect. We have already released an early work-in-progress video about it, but it got much better since then:rest of the Media Release can be found at the ModDB Image gallery, and also in our forum at:forum.enterprise-tcw.comIf you have any comments, remarks or critique, please leave a comment at ourforum!Thank you for your attention!
Live Long And Prosper!:-). Star Trek Enterprise: Temporal Cold WarMedia Update 15The end of the month is closing by, so it is timely to give an accurate report about our current status. There was a great progress in the development of the Teaser Demo maps this month.
Right now, the layout and design of the HUD is finalized to be able to start its coding as soon as possible. Weapon animation is also underway, and our talented voice actors have just started to record the first voice samples.To begin with, let us show you our J-Type freighter, the Horizon:Since asteroids (besides spaceships) are also rather frequent in space, it is timely to present CaptainSource's asteroids in a Media Release for the first time:We have had a great progress with the Launchbay this month too. You can see the results below:And last but not least, let us show you two vessels as a conclusion of this Media Release: Our final version of the shuttlepods, and our Vulcan cruiser:Well, so much for this month. Any suggestion/remark/critique is welcome as usual.Thank you for your attention!Live Long And Prosper!;). Star Trek Enterprise: Temporal Cold WarMedia Release 16Summer is about to end, only to give way to autumn.
As the end of this season marks also the end of a month, it is time to release our newest Media Update.In this issue, we would like to showcase some of our usable small arms and equipment, and also some vessels which are going to be featured in the mod. Let's start with small arms! On the left, you can see the EM-33 plasma pistol. It served Starfleet and Earth's armed forces up until the 2150s, when phase pistols were introduced - making the EM-33 outdated. On the right, the Pulse Rifle is featured. Make sure that you are on the right side of its barrel!;)We would also like to present two vessels in this release.
The ECS Corinthia (a freighter of the Earth Cargo Service), and the Tholian ship.All of the released pictures can be viewed in the ModDB Media Gallery, and in our Forum.If you check our ModDB portfolio, please take a look also at our 'Help Wanted' section. We are in need of a character animator, a character texture artist, and one or two female voice actors.Thank you for your attention! Live long and prosper!:). The time to give you an update about our current progress has come again!We continue to work on the mod slowly, but steadily. Since the previous media update concentrated solely on our newly-made renders, we would like to showcase some in-game media this time, focusing on the mapping work of one of our talented mappers, HerbieZ.To begin with, let us show you the Weapons Locker of Deck-E. If you are ever in need of some firepower, be sure to stock up here!We have also improved HDR-lighting in all of our maps.
Just take a look at the pictures below. The left one was taken in the Atmospheric Control Room of Deck-E, the right one in Launchbay.And finally, let us show you the newest version of the Decon Chamber - the place that you will visit after every away mission to prevent spreading alien illnesses aboard the vessel:Thank you for your attention, live long and prosper!:).
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